"If you're lying, I'll skewer you and roast your liver!"
Com 50 Covert Operations: The Interactive Adventure is a never-released reboot of the also-cancelled game Com 50 Covert Operations: The DVD Game. The game would have taken some cues from the original game concept, but also contained many fundamental differences. It was intended to be released as part of the Ten Years of Going Crazy! celebration.
As this game was going to use the same technology behind The Lost Ruby: An Interactive Adventure and Shady Acres Super Sleuth, no physical contents would have existed. However, as this game was never created, nothing of this game even exists virtually.
Features and Game Play
This game was going to feature a story similar to Com 50 Covert Operations: The DVD Game, except for the fact that the game was going to be animated. While the original story would have featured Godzilla from Com 50-3: Raid on Central Island, this version would not have, instead focusing squarely on the Cal Pada Spy. Otherwise, the story would be basically the same.
The game play would have been nearly identical to Shady Acres Super Sleuth, with the player navigating several CGI environments, hunting for information and collecting items. The only major difference would have been the inclusion of a combat system, though how this would have functioned is unknown.
"Stop it! Stop it! You're ruining everything!"
Com 50 Covert Operations: The Interactive Adventure contains examples of the following tropes.
- Breakout Mook Character: In Com 50-3: Raid on Central Island, the Cal Pada Spy was never more than a background character who would watch Com 50 at the Central Island Library and stand around while everyone else did everything else. Here, he's now the main villain, which was an idea that was preserved for the film that was spawned from this game, B.I.O. Corps.
- Eager Rookie: The role that the player assumes is this.
- Eye-Obscuring Hat: In the only concept art that exists for this project, a Madame is depicted wearing a hat in this way. Whether she would have been a mysterious ally or a dangerous enemy is unknown, however.
- Faceless Goons: But of course! Considering the presence of Cal Pada Guards was confirmed, this was going to be a given.
- Interactive Movie: While the environments were going to be created using CGI, all of the characters were going to be filmed and inserted via FMV technology.
- Point-and-Click Game: What this game was going to be.
- Spy Fiction: This is a given, considering the game's story. Judging from the few documents that do exist, it would have probably been of the Martini flavor.
- This game was intended to conclude the re-release of the Com 50 trilogy online, as it acted as an epilogue to the trilogy. However, as Com 50 and 007 was ignored in its re-release, this game was ultimately cancelled when the re-release of Com 50-3: Raid on Central Island was also cancelled.
- The basics of this game's story were used to write the script for B.I.O. Corps.